Sample packs · 35 titles
Panel 01/12
Sample packs
7,000 one-shots, made on the chips themselves
Panel 02 Specification
- 02.1 7,000 one-shots
- 02.2 35 packs
- 02.3 7 sound chips
- 02.4 0 samples taken from a game
What is in every pack
Every pack holds the same 200 files, laid out the same way, so the seventh one you buy loads exactly like the first. Each pitched sample carries its root note in the filename, every file is peak-normalised to −1 dBFS, DC-corrected and faded at both ends, and every filename starts with the pack it came from.
Each chip has five packs, and the five are genuinely different kits: different root notes, different chip techniques, different drums. No two packs of a set share a root note in any category, so the five together cover the keyboard rather than repeating it. Pack 2 is not pack 1 transposed.
- Drums
- 56
- Bass
- 32
- Lead
- 32
- Arps
- 28
- Pads
- 20
- Plucks
- 16
- FX
- 16
- Total
- 200
44.1 kHz · 16-bit · mono WAV. Works in any DAW or sampler. No installer, no account, no plugin.
Panel 04 · YM-2149
5 packs · 1000 one-shots
Atari ST
Three square-wave voices, one noise generator and one hardware envelope, clocked at 2 MHz. The envelope run fast is the buzzer, and it does most of the work in these packs.
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YM2149F
01
Atari ST Sample Pack #1
The core kit: the general-purpose Atari ST palette, in C and G.
$7
Buy on itch.io
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YM2149F
02
Atari ST Sample Pack #2
Dark and slow: low roots, long decays, the noise register at its dark end.
$7
Buy on itch.io
-
YM2149F
03
Atari ST Sample Pack #3
Bright and fast: high roots, 1-frame arpeggios, the shortest notes of the five.
$7
Buy on itch.io
-
YM2149F
04
Atari ST Sample Pack #4
Warm and tuned: soundtrack material, with pitched kicks and shell-led snares.
$7
Buy on itch.io
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YM2149F
05
Atari ST Sample Pack #5
Hard and mechanical: gated levels, noise-led drums, the chip’s widest detunes.
$7
Buy on itch.io
Panel 05 · SID-6581
5 packs · 1000 one-shots
C64
Three oscillators with ring modulation and hard sync, behind one analogue multimode filter. Packs 1, 2 and 5 are a 6581; packs 3 and 4 an 8580.
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SID 6581 / 8580
01
C64 Sample Pack #1
The core kit: the classic SID palette on a 6581, in C and G.
$7
Buy on itch.io
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SID 6581 / 8580
02
C64 Sample Pack #2
Warm and dark: the 6581’s filter doing the work, at length.
$7
Buy on itch.io
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SID 6581 / 8580
03
C64 Sample Pack #3
Bright and fast: an 8580 run wide open, the shortest notes of the five.
$7
Buy on itch.io
-
SID 6581 / 8580
04
C64 Sample Pack #4
Warm and tuned: an 8580 played gently, with drums pitched to sit under melody.
$7
Buy on itch.io
-
SID 6581 / 8580
05
C64 Sample Pack #5
Hard and mechanical: a 6581 with the resonance up, gated and noise-led.
$7
Buy on itch.io
Panel 06 · RP-2A03
5 packs · 1000 one-shots
NES
Two pulse channels with four duty cycles, a triangle that cannot change its volume, and a noise channel with a short mode that turns pitched.
-
Ricoh 2A03
01
NES Sample Pack #1
The core kit: the general palette, in C and G.
$7
Buy on itch.io
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Ricoh 2A03
02
NES Sample Pack #2
Deep and long: low roots, slow decays, dark noise.
$7
Buy on itch.io
-
Ricoh 2A03
03
NES Sample Pack #3
Bright and fast: high roots, one-frame arps, the shortest notes.
$7
Buy on itch.io
-
Ricoh 2A03
04
NES Sample Pack #4
Warm and tuned: soft attacks and drums pitched to sit under melody.
$7
Buy on itch.io
-
Ricoh 2A03
05
NES Sample Pack #5
Hard and mechanical: gated, retriggered and noise-led.
$7
Buy on itch.io
Panel 07 · DMG-APU
5 packs · 1000 one-shots
Game Boy
Two pulse channels, a 4-bit wavetable you write yourself, and a noise channel. The wave channel is why a Game Boy never sounds quite like an NES.
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DMG APU
01
Game Boy Sample Pack #1
The core kit: the general palette, in C and G.
$7
Buy on itch.io
-
DMG APU
02
Game Boy Sample Pack #2
Deep and long: low roots, slow decays, dark noise.
$7
Buy on itch.io
-
DMG APU
03
Game Boy Sample Pack #3
Bright and fast: high roots, one-frame arps, the shortest notes.
$7
Buy on itch.io
-
DMG APU
04
Game Boy Sample Pack #4
Warm and tuned: soft attacks and drums pitched to sit under melody.
$7
Buy on itch.io
-
DMG APU
05
Game Boy Sample Pack #5
Hard and mechanical: gated, retriggered and noise-led.
$7
Buy on itch.io
Panel 08 · AY-8912
5 packs · 1000 one-shots
ZX Spectrum
The same AY family as the ST but clocked at 1.7734 MHz, so it sits a shade lower. Every pack also carries a bank of 48K beeper FX.
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AY-3-8912 + beeper
01
ZX Spectrum Sample Pack #1
The core Spectrum kit: AY squares and buzzers, with a 48K beeper FX bank.
$7
Buy on itch.io
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AY-3-8912 + beeper
02
ZX Spectrum Sample Pack #2
Deep and slow, with the noise register at its dark end and long beeper drones.
$7
Buy on itch.io
-
AY-3-8912 + beeper
03
ZX Spectrum Sample Pack #3
Fast and thin: short notes, one-frame arps and hard beeper blips.
$7
Buy on itch.io
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AY-3-8912 + beeper
04
ZX Spectrum Sample Pack #4
Warm and melodic, with soft AY pads under two-tone beeper flourishes.
$7
Buy on itch.io
-
AY-3-8912 + beeper
05
ZX Spectrum Sample Pack #5
Hard and buzzing: the envelope run as a drone, and beeper noise for everything else.
$7
Buy on itch.io
Panel 09 · SN-76489
5 packs · 1000 one-shots
Sega PSG
Three tone voices and a noise generator: the Master System’s whole sound chip, and the Mega Drive’s second one. Its tone floor is high, so the low end here is periodic noise, not square waves.
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SN76489
01
Sega PSG Sample Pack #1
The core kit: the general palette, in C and G.
$7
Buy on itch.io
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SN76489
02
Sega PSG Sample Pack #2
Deep and long: low roots, slow decays, dark noise.
$7
Buy on itch.io
-
SN76489
03
Sega PSG Sample Pack #3
Bright and fast: high roots, one-frame arps, the shortest notes.
$7
Buy on itch.io
-
SN76489
04
Sega PSG Sample Pack #4
Warm and tuned: soft attacks and drums pitched to sit under melody.
$7
Buy on itch.io
-
SN76489
05
Sega PSG Sample Pack #5
Hard and mechanical: gated, retriggered and noise-led.
$7
Buy on itch.io
Panel 10 · PAULA-8364
5 packs · 1000 one-shots
Amiga
Paula plays samples back, it does not voice them: four DMA channels reading 8-bit bytes at a rate you set. Every byte here was synthesised by Renata’s own chip voices, then quantised, rate-limited and held for Paula. Packs 1, 3 and 5 have the A500 filter on; 2 and 4 off.
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Paula 8364
01
Amiga Sample Pack #1
The core Amiga kit: drawn waveforms through an A500 with the filter on.
$7
Buy on itch.io
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Paula 8364
02
Amiga Sample Pack #2
Deep and open: long notes, the LED filter off, and the top end left in.
$7
Buy on itch.io
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Paula 8364
03
Amiga Sample Pack #3
Bright and short: high roots, fast arps, and the crunch of a sample pushed up.
$7
Buy on itch.io
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Paula 8364
04
Amiga Sample Pack #4
Warm and tuned: sine and organ waves, soft envelopes, filter off for air.
$7
Buy on itch.io
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Paula 8364
05
Amiga Sample Pack #5
Hard and crunchy: low playback rates, gated volumes, and aliasing on purpose.
$7
Buy on itch.io
Where these came from, and what you can do with them
Nothing here was cut out of a game, a recording or a module, and nothing is a neural network’s idea of a chiptune. Every one-shot was synthesised by Renata’s own chip voices and rendered to WAV. That is the whole point: there is no third party with a claim on any of it.
Use them in anything you make. Games, videos, tracks, streams, films, commercial work, for free, forever, in as many projects as you like. Edit them however you want.
A credit, “Samples by Renata · renatachiptune.com”, is welcome where a credit is possible. That is asked, not enforced.
The one thing you may not do is resell them as samples: a sample pack, a sound library, a preset bank or a stock-audio listing. They have to be part of something you made. The full licence is in the README inside every download.
Every pack is sold on itch.io. Buy it once and it stays in your itch library.